
Explosion | Documentation - Roblox Creator Hub
An Explosion applies force to BaseParts within the explosion's BlastRadius. This force breaks JointInstances and WeldConstraints between parts and kills Humanoid characters not protected by a …
Explosion | Roblox Wiki | Fandom
Explosion is a particle class, used in creating the visual effect of explosion on Roblox. This can be used as a purely graphical effect, or can be made to damage objects.
Explosion.ExplosionType | Documentation - Roblox Creator Hub
This code sample includes an example of how the Explosion.ExplosionType property can be used to stop Explosions from damaging terrain. It is recommended to set the ExplosionType to NoCraters at …
Explosion.Hit | Documentation - Roblox Creator Hub
This means developers can program their own custom behavior for explosions by eliminating the explosion's influence on BaseParts and Terrain. Note that this event will fire for every BasePart hit.
Explosion.BlastRadius | Documentation - Roblox Creator Hub
Code Samples This code sample includes a brief snippet that creates a large explosion in the game at 0, 10, 0.
Roblox Explosion Soundboard - Instant Sound Buttons
Listen and share sounds of Roblox Explosion. Find more instant sound buttons on Myinstants!
How To Use EXPLOSIONS In ROBLOX - YouTube
I will be showing you guys everything you need to know to use explosions in ROBLOX Studio. My ROBLOX Group: https://www.roblox.com/groups/1021974... Thanks for watching!
Explosion (Tutorial) - Legacy Roblox Wiki - realjame
It is an enum and allows us to set whether we want our explosion to create only craters, only debris, or both. By debris, here, I mean making parts explode, and by craters, I mean making craters in terrain. …
Explosion | Roblox API Reference
An Explosion applies force to BaseParts within the explosion's BlastRadius. This force breaks JointInstances and WeldConstraints between parts and kills Humanoid characters not protected by a …
creator-docs/content/en-us/tutorials/use-case-tutorials/vfx/use ...
Particles can also be used in a single burst, such as explosions. This tutorial will show you how to create a trap that emits a burst of particles and kills a player. The explosion will use a ParticleEmitter with …