
Steamworks - Build & Distribute Your Games on Steam
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Free To Play Games (Steamworks Documentation)
Free to Play games don’t require you to enter pricing because the game is a free license. You can choose to make your game Free to Play during the app creation process.
Builds (Steamworks Documentation)
For unreleased games, setting a build live should have no impact on customers, since the game is only owned by the Steam accounts in the Steamworks partner account (or by anyone who has …
Free Weekends (Steamworks Documentation)
The Steam Team will create a special Free Weekend package that grants players access to your game during the event. From your app's main landing page, you can find this package by …
Multiplayer (Steamworks Documentation)
To facilitate multiplayer games on Steam, there are many options available and different paths to take. Before starting you will want to have the following questions answered:
Getting Started (Steamworks Documentation)
The purpose of this documentation is to provide you with the information and resources you'll need to release your products on Steam, one of the leading entertainment platforms …
Demos (Steamworks Documentation)
Steam has the ability to provide free demos for your customers so that they can try before they buy. It's up to you whether or not a demo will be beneficial for your title, but there are a couple …
Steam Playtest (Steamworks Documentation)
Instead of having its own separate store page, your Steam Playtest signup will live right on your main game, so that customers can sign up and access the playtest but still Wishlist or Follow …
Uploading to Steam (Steamworks Documentation)
Before you can create any builds on Steam, you must have a Steam account in your Steamworks account with the "Edit App Metadata" and "Publish App Changes To Steam" permissions …
Licensees (Steamworks Documentation)
You can now offer your customers games on Steam using a dynamic pool of licenses. Users can log into Steam using their own personal Steam accounts and have access to both their own …