
VFX/Particles/Fire & Explosions - Unity Asset Store
Find the best VFX/Particles/Fire & Explosions assets & packs for your gaming project. Elevate your workflow with Unity Asset Store’s top-rated assets.
Flame & Fire Particles for Games - Unity Asset Store
Create stunning fire VFX & motion graphics for Unity games. Explosions, flames & smoke assets ready to use. Download now & add cinematic effects to the game!
Procedural fire | Fire & Explosions | Unity Asset Store
Add depth to your project with Procedural fire asset from Hovl Studio. Find this & more VFX options on the Unity Asset Store.
- Reviews: 77
[Free Asset] VFX Particles: Flame Pack - Unity Asset Store
A VFX particle pack for simple flame effects that can be customized with various base colors, color gradients and color transparency; Create various types of flame effects with Unity flipbook.
Fire Particles FX | Fire & Explosions | Unity Asset Store
Add depth to your project with Fire Particles FX asset from Unluck Software. Find this & more VFX options on the Unity Asset Store.
- Reviews: 16
Fire Effect Vol.1 | VFX Particles | Unity Asset Store
Add depth to your next project with Fire Effect Vol.1 from Lite Effect Studio. Find this & more VFX Particles on the Unity Asset Store.
Particle Pack | VFX Particles | Unity Asset Store
Learn how to achieve certain effects using the Unity Particle System component and modules. You'll find fire, explosions, ice, dissolves and other awesome effects FREE to download right here.
- Reviews: 403
Fire Particles | Fire & Explosions | Unity Asset Store
Add depth to your project with Fire Particles asset from Niklas Hallin. Find this & more VFX options on the Unity Asset Store.
Fx Pack - Fire Effects | VFX Particles | Unity Asset Store
Add depth to your next project with Fx Pack - Fire Effects from PolyOne Studio. Find this & more VFX Particles on the Unity Asset Store.
Fire Effect | Particles/Effects | Unity Asset Store
Fire Effect is a set of shaders and materials that comes with a set of ready-to-use presets. It allows you to create extremely lightweight procedural fire effects without the need for particle systems.