REQUIRED assetBundle Filepath to the AssetBundle you wish to load. The path begins at GameData. Below this table are instructions on how to export an AssetBundle from Unity. REQUIRED prefab The name ...
Draw shapes by hand or from code. Supported shape types: Rectangle, Ellipse/Circle, Polygon (closed, open) Polygon Point Types: Corner, Bezier, Bezier Continuous, Smooth Shapes can be saved in scene ...