Lou Contaldi specializes in both reviews and the business behind gaming. He began writing about tech and video games while getting his Juris Doctor at Hofstra University School of Law. He is maybe the ...
Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
How Spelunky Made Procedural Generation Fun Spelunky used procedural generation to improve replayability and compete with big budget games. Now Spelunky 2 will try to do it better. Let's look back on ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
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