I'm having a really strange issue. When exiting any game<BR>that uses Direct3D, I have nearly 40MB of memory that are<BR>being used but not accounted for. My memory usage goes up<BR>from 70MB before ...
[url=http://arstechnica.com/civis/viewtopic.php?p=26374681#p26374681:26bioauh said: Kevin G[/url]":26bioauh]The thing that likely spurred DirectX 12 isn't Mantle but ...
The Wine authors released the Wine 4.0 release, the latest major stable released of their open source and free compatibility layer designed to allow Linux, Mac, FreeBSD, and Solaris users to install ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
ATI has let loose a big package. Their newest drivers are available for download, bringing the version number to 4.12. I've been playing around with the betas for the last couple of weeks, and they've ...
Khronos Group, a non-profit industry consortium that manages the development of open-standard APIs, has announced the immediate availability of OpenGL 3.2. The new release promises "enhanced ...