Spore senior producer Morgan Roarty has told CVG that in order for a console version of Spore to be considered the design would first have to be in place. "I think first and foremost we'd have to have ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. After more than a year of delays and nearly three years in ...
EA conducted a conference call yesterday where EA CEO John Riccitiello discussed many key parts of the company's strategy and plans for its big name titles. One thing discussed was the possibility of ...
For such a big game, you’d have thought Spore would release on every platform under the sun. But it didn’t. Just PC, Mac, DS and iPhone. Here, Will Wright explains why. In an interview with GameDaily, ...
Electronic Arts has recently addressed the possibility of bringing the upcoming Spore to PlayStation 3 and Xbox 360, stating it would “love” to do so if it weren’t for various technical issues ...
Retailers have a long tradition of jumping the gun on publishers’ product announcements, putting up listings and soliciting preorders for games that haven’t yet been confirmed to exist. While these ...
Back in July last year Alice: Madness Returns (console & PC) and Darkspore (just the PC version) were announced and dutifully reported on TSA by yours truly. “It is a good bet that the final title, ...
Just how versatile is Spore's asset creation system? Check out these images we saw at today's GDC demonstration of the game's user-generated content features. No, your eyes aren't deceiving you, those ...
This week, Chris Remo, Chris Faylor, and Nick Breckon discuss Warhawk on PS3, Spore, Jeanne D'Arc on PSP, Puzzle Fighter II Turbo HD Remix on Xbox Live Arcade, BioShock's copy protection on PC, and EA ...