tx and ty are translation. I think a and d are scale and b and c are some function of rotation. I have videos that are flipped and rotated using arbitrary matrices. How can I make them right-side-up ...
This is a subject I struggled with the first time I took it. Ironically, this was the engineering version of it. It wasn't until I took the rigorous, axiomatic version that everything clicked.
The missing portions of variables subjected to SPLINE or MSPLINE transformations are handled the same way as for OPSCORE, MONOTONE, UNTIE, and LINEAR transformations (see the previous section). The ...
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